ObjGameKit  Check-in [4719f25709]

Overview
Comment:Only call al_*_destroy if Allegro is initialized.

Otherwise, it would crash if al_uinstall_system() has already been
called. Handling it this way eliminates the need to dealloc all objects
before calling al_uninstall_system(), which meant that it was the users
repsonsibility to call al_uninstall_system() after the user made sure
all objects are deallocated. Now the user does not get to see any
al_*() function.

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SHA3-256: 4719f257098862d724c5e3cec9f5db35bd4ee090913e5361a90c33cfd9c23ca4
User & Date: js on 2012-08-26 12:17:52
Original User & Date: js on 2012-08-26 12:17:53
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Context
2012-08-26
12:17
Remove ogk_event_type_t, which was unused anyway. check-in: c7c26ea8cf user: js tags: trunk
12:17
Only call al_*_destroy if Allegro is initialized. check-in: 4719f25709 user: js tags: trunk
10:09
Use flags for -[OGKDisplay init...]. check-in: 40c2d53ff0 user: js tags: trunk
Changes