/* * Copyright (c) 2017, Jonathan Schleifer * * https://heap.zone/git/objqt.git * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice is present in all copies. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #import #include @protocol QtPaintDevice @property (readonly, nonatomic) QPaintDevice *qPaintDevice; @property (readonly, nonatomic) int colorCount; @property (readonly, nonatomic) int depth; @property (readonly, nonatomic) int devicePixelRatio; #if QT_VERSION >= QT_VERSION_CHECK(5, 7, 0) @property (readonly, nonatomic) double devicePixelRatioF; #endif @property (readonly, nonatomic) int height; @property (readonly, nonatomic) int heightMM; @property (readonly, nonatomic) int logicalDPIX; @property (readonly, nonatomic) int logicalDPIY; @property (readonly, nonatomic) QPaintEngine *paintEngine; @property (readonly, nonatomic) bool paintingActive; @property (readonly, nonatomic) int physicalDPIX; @property (readonly, nonatomic) int physicalDPIY; @property (readonly, nonatomic) int width; @property (readonly, nonatomic) int widthMM; @end @interface QtPaintDevice: OFObject @property (readonly, nonatomic) QObject *qObject; @end namespace ObjQt { static OF_INLINE QPaintDevice * toQt(id paintDevice) { return paintDevice.qPaintDevice; } }